Bootfighter Windom XP SP-2 V1.028 Update Released

A new update for Bootfighter Windom XP SP-2.NET is available. The stand-alone installer and the update patch have been updated to v1.028. A list of changes since v1.023 is located at the bottom of the project page.

Bootfighter Windom XP SP-2 v1.028 Stand-alone Installer

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

Bootfighter Windom XP SP-2 v1.028a Update Patch

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

Edit: I made a small mistake in the update patch which caused some text to be in Japanese. This problem only occurs in the update patch and has been fixed in the v1.028a update linked above. The standalone installer is unaffected.
Sorry about that. -_-;

Tsukihime English v1.2 Updater

It has been suffering on the back burner for over a year now, but finally we have a small update to Tsukihime English for you. This release mostly fixes the latest set of reported typos, but also adds three mini-stories as the third easter egg and fixes a bug in the flowchart.

Tsukihime English v1.2 Updater

MediaFire
MEGA

Version 1.2 will only be released as an update to version 1.1. A full installer will be released probably this summer, offering Vista support, a slightly less ancient ONScripter build and hopefully a number of functionality additions. For those who don’t have v1.1 yet, it can be downloaded from the same mirrors.

Tsukihime English v1.1 (required for v1.2)

MediaFire
MEGA

Bug reports go here: http://forums.mirrormoon.org/viewtopic.php?p=25581

Bootfighter Windom XP SP-2 V1.023 Update Released

A new update for Bootfighter Windom XP SP-2.NET is available. The stand-alone installer has been updated to v1.023 and an update patch has also been released for people who already have Bootfighter Windom XP SP-2.NET installed. A list of changes since v1.020 is located at the bottom of the project page.

Bootfighter Windom XP SP-2 v1.023 Stand-alone Installer

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

File Download Services:
Rapidshare
Megaupload

Bootfighter Windom XP SP-2 v1.023 Update Patch

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

File Download Services:
Rapidshare
Megaupload

Site upgrade

I have just upgraded the site’s backend. Please comment in this news post if you notice any problems (cosmetic or otherwise).

Please include: Browser name and version, URL (if applicable) and time (including GMT).

Also note that IE-related rendering issues will be ignored. Either get a better browser or wait till IE8.

EDIT: The Array problem should be fixed for all themes (but may be cached, so it might take longer to be fixed) as well as the Home link being above the others (may be cached also).

Also, downloads for Fate/stay Night v2.0 have also been fixed (US mirrors went poof).

Tsukibako in stock!!

It has come to my attention that Hendane has a new stock of Tsukibako, the game box that contains Tsukihime, Plus+Disc, and Kagetsu Tohya!!

As quoted from the Hendane page:
“Thanks to a special agreement with our Japanese distributor, we are able to sell the Tsukibako for $60. Each game is used but in near-mint condition. Please keep in mind that due to the high demand for this game, it won’t last long in our store. Do not miss out on this chance to own one of the greatest visual novel games ever made!”

GET IT HERE WHILE IT’S STILL THERE!!

APRIL FOOLS: Cleaning off the plate — with a new project!

For those who still don’t get it, this was an April Fools. Or is it? 🙂

With Utawarerumono and Fate/stay night English finally out of the door, we have spent the past few weeks reevaluating the titles still lying on our project plate. While work on the more high-profile games (most notably the TYPE-MOON ones) has shown more or less continuous progress over the past three years, we had to admit that several projects are just not working out for us.

As of late, most of the long-term staff members have been too busy to work on their old translation projects, and we have not been able to find anyone motivated enough to take over. The fact of the matter is, most of the open titles still require a lot of work.
We had a large staff meeting yesterday (the largest in Revolve and mirror moon history, in fact!), and we cast a vote on each single project that is still collecting dust in our portfolio. People in favour of keeping the project alive, had to agree to start/continue working on that project at least two days a week, starting next month (or know someone who would *certainly* want to do it). Everyone who could not make that pledge would have to vote for closing.

The result was painfully unanimous… Arcturus, Farland Symphony, Men at Work! 2, Vagrants and Brass Restoration are now all on hold indefinitely. Instead of these projects, we will focus on what has always shown to work the best for us: TYPE-MOON game translation. We’re not sure why, but other than Utawarerumono (which, if you’ll remember, was first started by Soylations), TYPE-MOON games are the only projects that have really made us work HARD.

Therefore, especially in light of the disappointment that the cancellation of the above projects will undoubtedly bring, we are very happy to report a new TYPE-MOON translation project! People have been begging us for this for as long as I can remember, and while we weren’t too fond of taking another huge project on our hands up until now, we have finally decided to translate TYPE-MOON’s most anticipated work: Tsukihime 2! With the combined abilities of our entire staff, we are planning on finishing this project in EXACTLY one year. Yes, you can quote us on that. Count the days, people. One way or another, we’re going to make this work.

Please visit the project page for more information about Tsukihime 2.

Account Pruning + Upgrade

Due to spam, I am going to delete all the users that have not logged in. If you have an account and haven’t logged in, make sure you log in within the next 24 hours.

Also, the site will be going down for upgrades. So don’t freak if nothing shows up.

Thanks.

Idea #2

To now we get to an idea that is kinda cool. Kamen Rider Rising started as an idea I had one night while watching Venture Bros. I had started watching Kamen Rider Kabuto (yeah, I know, it sucked balls at the end!) and had this silly idea of “What would Kamen Rider be like if the hero was a monarch butterfly?” After having this strange.. and lame dream about it I was almost scared of the idea… but then I though… “What if the Rider was trapped in a dream world?” Well.. the Monarch thing was silly and current concept does not contain a Monarched themed Rider… more like a Knight in armor (not themed after any particular bug).

So, why the name “Rising”? It comes from the phrase “off to a raising start.” Ironically enough, the hero is trapped in his dream (in a comma no less) and cannot escape.

Plot. Our hero is a aspiring manga artist (comic book artist) who has a thing for the old comics. Unable to dream, he imagines his dreams threw the works of the comic books he creates. One day while working on an idea for a new comic book, he starts hearing people whispering rumors about terrible nightmares overcoming people, and even some people not waking up! This all seems like nothing more than chit chat gossip until our hero has his first dream of his entire life that night! It is a terrible nightmare where a giant monster slices off his arms and ruins his ability to draw! He wakes up, just before the monster smashes him.

Unable to sleep for days, our hero is near delusional. After walking outside from his studio he encounters a young boy attempting to cross the street. A large truck is about to run him down. Our hero jumps out and saves him, taking the hit himself.

Seeing the same nightmare again, the hero manages to save his arms and takes a massive hit that sends him flying straight into the air. While he’s in the air.. he realizes that he probably won’t wake up from this nightmare… and decides to make this dream a canvas. He waves his hands and a typhoon belt appears. He equips it and begins to descend. As he falls, the belt spins up and he says, “If this is the last dream I have in my life… then let’s start it off with a Rising Start!” A Typhoon appears and our hero transforms into Kamen Rider Rising.

Rider Punch! The monster goes flying back. Rider Kick! The monster explodes.

From here on out Rising begins appearing in other peoples nightmares, becoming the hero of dreams. Instead of a preset list of abilities, he improvises on the fly as he requires new power.

What dark secrets lurk in the dreams that follow?

Bootfighter Windom XP SP-2 English Installer Released!

Giant Robots. One-on-one beam saber action. Macross Missile Massacre ™. The only thing that would make this game better would be online multi-player capability. Oh yeah, it has that too.

This free Gundam clone offers surprisingly addicting gameplay and lets you indulge that fantasy you’ve always had ever since you saw your first Gundam anime. 3-D arenas pitting teams of mecha against each other makes the gameplay just like the Gundam Arcade game in Japan, which is similar to Armored Core and Virtual On, but you don’t have to blow 100 yen each time you want to play.

Produced by Y. Kamada (YSK), who has given us his approval to make this installer, this game has the following ways of giving you your Gundam-piloting fix:

  • Survival Mode: Fight until you drop.
  • Practice Mode: Go ahead, bully the defenseless computer!
  • Team Battle Mode: Ever wonder what it was like to pit one army of mecha against another?
  • Blitz Tactics Mode: One army versus another, but with giant warships too.
  • Online Competition Mode: Because destroying your friends is always more satisfying.
  • Custom Pilot Creation: We all love the default cat pilots, but the game also includes the option of using your own avatar pic and different voiced effects, even your own! Don’t worry, the cats aren’t offended. Base Installer includes custom Ryuusoul pilot (my ego knows no bounds).

Watch gameplay movie here!

Notes:

You will need .NET Framework 2.0, DirectX 9 and run it in Windows 2000 Compatibility Mode to get the pre-game configuration screen.

Bootfighter Windom XP SP-2 Stand-alone Installer

HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

Find out what kept the staff staying up all night the first time they played it!

Windom Forums

To simplify the process, we have started with version 1.020 and created a stand alone installer with YSK’s permission. In other words, all you need to download is this installer and it will install a full English version. We will release update patches incrementally as YSK provides updates for his original Japanese version. He does this quite frequently and we will do our best to keep up with his rolling patches.

Check the original site out here

The below files are not necessary to install the English version, but are provided as a courtesy to YSK (and for those with a burning desire to play in Japanese).

Direct link to original game

Direct link to Japanese update page

Note: For the confused, “Bootfighter Windom XP SP-2” is the title… not the OS you need to play…

OMG I’m writing a blog.

Yeah, I know this is a real rare treat: TheXev is writing a blog. I wonder if people even remember what I do around here. I know I don’t remember what I do around here… ~_~

Message gets all the flames for taking time, but I haven’t done any work on Men At Work! 2 in over a year… why doesn’t 4chan flame me? :/ foowy. Guess it goes to show how much demand there is for that. I guess I need to get my confidence back to get my butt in gear. Then today, while sitting at a Pizza Hut down the street and reading the internet news off my phone I read a story (I’ll be damned if i can find a “real HTTP” link to it now) about a Japanese blogger who recently won an award for best beginning writer (or something.. its a very prestigious award).

The thing about the article wasn’t that she got this award via blogging, or even the staggering information that there are more Japanese blogs then English ones (37% vs 36%), and that most Japanese blogs are personal, rather then contain news. No, the thing that got me is that she was able to show others her creative abilities by blogging. I don’t like to talk about my personal life, and I only ever thought of blogs as either being personal or about news…

Getting back to the subject at hand, my year long funk, I think part of it is related to not being able to vent my creative abilities. In all truth, my goals in life are to making a living of writing (and writing video games, like RPGs), yet I haven’t been able to actually bring myself to muse over any of these silly side ideas. So……

Why don’t I tell you people a little about a few of them, maybe some encouragement or “damn dude, that’s stupid” comments will get me to come back to earth? Some of them are silly but fun, and others are a bit more serious.

I feel some of these idea’s would only end up as glorified fan fiction if I actually started writing them. But they are original in base (most of them), while a few play off existing series (yeah, I have ideas for a Super Sentai series and a Kamen Rider series… I’m going to hell).

Let’s start out with the most disappointing idea of them all:

Idea #1: Dori Sentai, TougeRanger.

I shit you not, I came up with this idea over a year ago in the chat room and would play around with the idea of an entire Sentai filled with drifters and totally about drifting. The idea started as a stupid musing of “What if Initial D where a Sentai series.”

Can you imagine how my heart was crushed when the latest Super Sentai series was announced? Well, I am really enjoying it, but now that its started I don’t feel like a lot of my ideas are going to go to waste! I am also enjoying Go-Onger.. which I had serious doubts about before actually watching the first ep.

My only real issue with Go-Onger is how Go-OnRed is yet another copy and paste clone of DekaRed. DekaRanger is over, its time to actually have a new Red Ranger.

My concept for TougeRanger revolves around a mysterious mountain that has been closed off to the public since an infamous accident occurred several years before the beginning of the show. In reality, the land and road was purchased by TougeRed (a Bunta like character who sits out most battles in the beginning) and he is building the first spectator friendly Touge Race track. A few interested drifters manage to break into the road (TougeWhite male and TougeBlue male), and start driving there at night. Then one night they are chased down by a mysterious yellow car (TougeYellow male). Just when they think they are about to get away the car transforms and both Touge Blue and White spin out in mid-drift. TougeYellow catches the two when an earthquake starts and monsters appear near the base of the Touge.

Instead of lamb basting the two, TougeYellow is instructed by TougeRed via radio to give them “TougeShifters,” a device that accelerates ‘over-tech’ (covered in other Sentai series as the technology behind the Super Suites) threw “TougeRuins” (artifacts discovered on the Touge. unleashing accent powers modernized). The device enables its user and car to transform into TougeRangers and TougeDrift Cars.”

The basic enemies resemble yellow/orange construction road cones (a drifters worst enemy, as the joke goes) and they easily defeat the enemies in the first ep.

If you can’t see the Super Sentai first of the Red Ranger not being introduced in the first episode (and he prob won’t be for 4-5 eps), then … well I’m telling you right now that’s the big first.