Bootfighter Windom XP SP-2

Stand-alone Download: [US mirror] [EU mirror] [AU mirror]
Update Download: [US mirror] [EU mirror] [AU mirror]

Giant Robots. One-on-one beam saber action. Macross Missile Massacre (tm). The only thing that would make this game better would be online multi-player capability. Oh yeah, it has that too.

This free Gundam clone offers surprisingly addicting gameplay and lets you indulge that fantasy you've always had ever since you saw your first Gundam anime. 3-D arenas pitting teams of mecha against each other makes the gameplay just like the Gundam Arcade game in Japan, which is similar to Armored Core and Virtual On, but you don't have to blow 100 yen each time you want to play.

Produced by Y. Kamada (YSK), who has given us his approval to make this installer, this game has the following ways of giving you your Gundam-piloting fix:

  • Survival Mode: Fight until you drop.
  • Practice Mode: Go ahead, bully the defenseless computer!
  • Team Battle Mode: Ever wonder what it was like to pit one army of mecha against another?
  • Blitz Tactics Mode: One army versus another, but with giant warships too.
  • Online Competition Mode: Because destroying your friends is always more satisfying.
  • Custom Pilot Creation: We all love the default cat pilots, but the game also includes the option of using your own avatar pic and different voiced effects, even your own! Don't worry, the cats aren't offended. Base Installer includes custom Ryuusoul pilot (my ego knows no bounds).


Watch gameplay movie here!




Bootfighter Windom XP SP-2 v1.028 Stand-alone Installer

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

File Download Services:
Rapidshare
Megaupload

Bootfighter Windom XP SP-2 v1.028a Update Patch

Direct HTTP:
HTTP Mirror (US)
HTTP Mirror (EU)
HTTP Mirror (AU)

File Download Services:
Rapidshare
Megaupload

Find out what kept the staff staying up all night the first time they played it!

To simplify the process, we have started with version 1.020 and created a stand alone installer with YSK's permission. In other words, all you need to download is this installer and it will install a full English version. We will release update patches incrementally as YSK provides updates for his original Japanese version. He does this quite frequently and we will do our best to keep up with his rolling patches.

Check the original site out here

The below files are not necessary to install the English version, but are provided as a courtesy to YSK (and for those with a burning desire to play in Japanese).

Direct link to original game

Direct link to Japanese update page

Bootfighter Windom XP SP-2 Credits

Original Game Producer

Y. Kamada (YSK)

Translation/Playing

TakaJun

Programming/Hacking/Release Engineering

ArchDemon

Image editing/Playing

puKKa

Proofing/Presentation/Playing (I got the easy job)

Ryuusoul

Tools programming

zalassi

Special Thanks

Y. Kamada (YSK)

Kaens


Update log

Ver 1.024
-Added "emergency evasion" to all mecha. Activated by pressing jump and main weapon
 button while receiving damage (uses 2 gauges) and can also be used when on the ground
 (uses 1 gauge)
  -Will step back while guarding. The guard can block melee attacks, but does not repel
 opponents away
  -The knockdown rate will be reset
  -The guard will be activated even for Blackcomb and Anthurium
-Reduced overall speed of sword dash
-Fixed bug of aura blade remaining even after getting killed
-Fixed weird time in time survival mode
-Windom Anthurium adjustment
  -Added guard dash. Backstep
-MS 98 adjustment
-Millennium adjustment
-Millennium-R adjustment
  -Fixed bug where the first melee attack does not cause knockback
-Windom XP adjustment
  -Fixed bug where boost dash shooting shoots off in strange directions
-Linux Iris adjustment
  -Added guard dash. Backstep
  -Increased speed of melee attacks 
-Windom Blackcomb adjustment
  -Added guard dash. Backstep


Ver 1.025
-Fixed bug of not being able to cancel guard
-Fixed bug that automatically readies you in standby room


Ver 1.026
-Added "cancel boost dash" (Boost dash version of melee attack cancel)
-Increased EX gauge usage of melee attack cancel
-Added display of enemy EX gauge
-Added function so server can chat, kick, and change room message
-Added function so server's room message is saved
-Increased EX gauge usage of emergency dodge (2.5 gauge for hit, 1.5 gauge for on
 ground)
-Windom Anthurium adjustment
  -Changed guard duration of emergency dodge to 5 frames
  -Decreased movement distance of shield dash
-Linux Cymbidium adjustment
  -Decreased HP
  -Decreased boost
-WindomXP sp-3 adjustment
  -Decreased HP
  -Decreased boost
  -Decreased weapon energy
-WindomXP type-B adjustment
  -Increased boost
-Windom Blackcomb adjustment
  -Changed guard duration of emergency dodge to 5 frames
  -Decreased movement distance of shield dash


Ver 1.027
-Implemented pilot data ver. 2
  -Can create pilot.spt in pilot folder to add pilot details
   (Pilot will be treated as ver. 1 pilot without the pilot.spt)
  -Can assign image animation and voice playback timing by changing the script in pilot.spt
  -Removed systematic limitation of file name, 0-9.ogg
  -Added Ace Nuko's older brother as reference sample pilot
-Fixed bug where voice is not played when voice is supposed to play
-Changed so 0-9 key messages show up even during one-player mode
-Increased camera rotation speed during target change
-Added BGM selection in standby room. Will auto-recognize the ogg files in Sound folder
-Fixed bug where pilot image is not displayed properly during online play
-Fixed bug where ogg files of pilot data ver. 2 are not properly transmitted


Ver 1.028
-Fixed bug where shadow is not properly displayed on fairly new graphics cards
-Fixed BGM selection specification in standby room. You can only select the sound files in
 MyBgm folder within the Sound folder
  -The stage BGM will be used if MyBgm folder is empty
-Linux Cymbidium adjustment
  -Decreased melee attack damage
  -Increased boost