TakaJun's blog

Brass Restoration

Submitted by TakaJun on Sat, 2008/12/13 - 08:27.

For anyone who was following Brass Restoration progress, it has been released
here!

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Wanko to Kurasou full translation patch

Submitted by TakaJun on Thu, 2008/11/20 - 08:52.

For anyone interested, the Wanko to Kurasou full translation patch has just been completed.
You can get the patch from the site here.

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Wanko to Kurasou: Nadeshiko-san route patch!

Submitted by TakaJun on Thu, 2008/10/16 - 22:40.

Like the title says. A new patch for Wanko to Kurasou!!
This patch translates about 70% of the whole game.

This patch contains:
-Complete installer/patcher
-Complete translation of common route
-Complete translation of Nadeshiko-san route
-Complete translation of settings menu
-Complete translation of interface images
-Complete translation of log names

*This is NOT a mirror moon project

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1 month anniversary. Yet another Wanko to Kurasou patch.

Submitted by TakaJun on Sat, 2008/09/20 - 03:06.

This project is almost a month old! And here's another patch for Wanko to Kurasou.
Project page (more like a forum)

*This patch translates all the text up to and including May 11th. (about 40% of the game/almost all of common route)
*This is a patch, so please make sure the game is installed on your machine before you run the patch installer.
*This is NOT a mirror moon project

Downloads:
Rapidshare
Megaupload

Please report typos and stuff here:
Typo thread

For anyone interested, current progress is:
Translation: 50% (1700/3400kb)
Editing: 40% (1400/3400kb)
Beta tested and released: 40% (1350/3400kb)

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Another Wanko to Kurasou patch!!

Submitted by TakaJun on Thu, 2008/09/11 - 09:46.

We have just released another patch for Wanko to Kurasou!!
Project page (more like a forum)
This patch should show you how much moe Mikan can be ^^

*This patch translates all the text up to April 18th. (about 20% of the game)
*This is a patch, so please make sure the game is installed on your machine before you run the patch installer.
*This is NOT a mirror moon project

Downloads:
Rapidshare
Megaupload

Please report typos and stuff here:
Typo thread

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Wanko to Kurasou teaser patch

Submitted by TakaJun on Thu, 2008/08/28 - 10:31.

We have just released a teaser patch for another game I'm translating, Wanko to Kurasou.

*This patch translates all the text up to the opening video.
*This is a patch, so please make sure the game is installed on your machine before you run the patch installer.
*You need to tell the installer where the game is located if the game wasn't installed in the default directory
*This is not a mirror moon project

Downloads:
Rapidshare
Megaupload

Please report typos and stuff here:
Typo thread

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Review: Edelweiss Eiden Fantasia & Kira Kira Curtain Call

Submitted by TakaJun on Sat, 2008/08/16 - 09:57.

So, yeah. I just finished playing Edelweiss Eiden Fantasia and Kira Kira Curtain Call.
Both games were freaking awesome, and I have to write something about it!! I love you, Overdrive!!!!!!

First, Edelweiss...

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Some reviews and other updates

Submitted by TakaJun on Sun, 2008/07/13 - 01:29.

Well, another blog about eroge ^^
Haven't had much time to play eroges recently, finishing Heavens feel translation and trying to get Brass Restoration and all that... But here's a few I've played recently.

Chrono Belt: Ayakashibito and Bullet Butlers fan disc. Must buy if you're a fan of either one or both games. Super awesome action and battles! A much better fan disc then, say, F/HA ^^ Score: 9.5

G-Senjou no Maou: Very good game. The story felt a bit convenient at times, but the story is great none the less. It's one of those games where everything is so good that the small flaws become very apparent. Score: 9

Edelweiss: Now, this is a game where the flaws are overwhelmed by the good aspects of the game. The story is convenient again, but the comedy, the songs, and the scenario more than makes up for the flaws. But I'm also biased towards Overdrive ^^ Score: 9

Sekien no Inganock: The world atmosphere is great, as with the story. The art is... unique. Oh, but the Hscenes are worse than Kanon, and boy, that's BAAAAAAAAD. Score: 8.5

Ikusamegami Zero: Enjoyed the game, got addicted to it. But too much to go through the second time. Oh, and not enough loli Score: 8.0

Wizard's Climber: Played it over and over. A typical Soft house Chara game. Score: 8.0

Currently playing: Symphonic Rain: Depressing so far... I hear the ending is great, so I'll keep at it.

Here's some detailed current progress on the games I'm involved in.

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Nothing but eroge talk

Submitted by TakaJun on Thu, 2007/12/27 - 03:27.

Well, time for another blog post. What can I talk about... who am I kidding, eroge. So, I finished all the playable games I bought in Japan (Some games were unplayable on my system --;) So here's some of the good games I've played recently.

First of all, my personal #1 game of the year, KIRA KIRA!!
This game is fucking awesome and the OP is great, too. It's making me want to buy a guitar... おファック!

Another great game was Harukani aogi, uruwashino. A game with lovely atmosphere, and great characters, especially Miyabi (みやびちゃんぷりちー!)

Next, Koibito doushide surukoto zenbu. This game will literally make you cough up blood and lets you die of moe.

Then there's Fossette and Kono aozora ni yakusoku wo. I honestly think the game was overrated, but it was still good.

Then there's Daiakuji. Alicesoft games never fail to get me hooked, and this game succefully made me waste 100hours of my life. --;

There were other good games like StarTRain, 世界でいちばんNG(だめ)な恋, そして明日の世界より

...

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UBW update: Oct 2007

Submitted by TakaJun on Mon, 2007/10/01 - 07:36.

I just wanted to keep a log of this since I want all the editor applicants to read this if they haven't yet. I also want to explain how we will be tackling UBW.

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A lot has gone on in the past week regarding the project. After going over the editor applications and a lot of talking between the staffs, we have decided that asking for outside editors is not a way to go. I am very sorry for wasting everyone's effort and time to apply. I cannot apologize enough.

To update people on what we are doing, we have decided that we would have rigorous testing after an initial light-editing phase.

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So our current plan is:
EDITED: Nov 12th

1. I edit the current text. (This is complete)
2. Tester (proofers) go through and recommend changes. I will look over the recommendations and make changes if I see the recommendations valid. (We are here right now)
3. Insert final version of text (This should take like an hour since it's automated)
4. Beta testing: testing installer (I say this could take couple days to around a week, depending on if bugs appear or not)
5. Release!

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